Dec 28, 2007, 11:00 PM // 23:00
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#1
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Fix Daze please
After doing TA hardcore for the first time in ages, I realized, Daze is too overpowered. After doing about 50 or so rounds, only 2 or so teams didn't have Daze, the rest did, and it is just too powerful if they have a cover condition. Double Cast Time AND Easily Interrupted? It makes doing anything as a caster impossible.
I say, take away one of the effects, either the 2x cast time or easy interrupting, and it will balance this condition out. I hate having to have someone bring Purge Sig or Draw Conditions just for this condition.
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Dec 28, 2007, 11:06 PM // 23:06
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#2
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Jungle Guide
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Or just have the casters or other buffers use condition removal and/or proactive condition protections, like "you cannot be interrupted".
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Dec 28, 2007, 11:39 PM // 23:39
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#3
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The Greatest
Join Date: Feb 2006
Profession: W/
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There are 14 skills that caused daze. 9 are elite, 1 is pve only. About 5 of them are decent skills. Seeing as there aren't many ways to daze an opponent, and it's very easy to remove daze, I hardly see how it is overpowered.
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Dec 28, 2007, 11:41 PM // 23:41
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#4
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Jungle Guide
Join Date: Apr 2006
Profession: R/W
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GW is a team game. Take an off monk draw or condition removal.
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Dec 28, 2007, 11:47 PM // 23:47
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#5
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God of Spammers
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
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It's easily removed and combated, especially in TA. As Isileth said have someone else be /Mo and bring a condition removal. Most of them are only 5e so it's not a ton of energy lost.
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Dec 28, 2007, 11:48 PM // 23:48
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#7
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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I think the should nerf Blind.
It makes my wammo useless too!
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Dec 28, 2007, 11:49 PM // 23:49
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#8
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Polar Bear Attendant
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Quote:
Originally Posted by Stormlord Alex
I think the should nerf Blind.
It makes my wammo useless too!
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yay, and nerf poison while at it, health bar should never be green -.-
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Dec 28, 2007, 11:51 PM // 23:51
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#9
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Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
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Quote:
After doing TA hardcore for the first time in ages, I realized, Daze is too overpowered. After doing about 50 or so rounds, only 2 or so teams didn't have Daze, the rest did,...
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This just means Dazed is part of the meta.
Quote:
I hate having to have someone bring Purge Sig or Draw Conditions just for this condition.
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Too lazy to adapt?
I rest my case.
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Dec 29, 2007, 12:05 AM // 00:05
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#10
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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There are other conditions that should be quickly removed/countered. Who DOESN'T bring some sort of removal?
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Dec 29, 2007, 12:18 AM // 00:18
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#11
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Wilds Pathfinder
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You can remove daze if you remove cripple and blind so I can bash your face in with my warrior. Those are counters to melee, daze is the counter to casters.
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Dec 29, 2007, 12:28 AM // 00:28
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#12
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Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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I'm far, far too lazy to begin to explain what good monking is. And even in my state of extreme laziness, I'd still be able to remove dazed.
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Dec 29, 2007, 12:33 AM // 00:33
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#13
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Banned
Join Date: Jun 2007
Location: defiinitely noyb
Profession: Mo/
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Anet is using Aura of Nerf.
Aura of Nerf: While this skill is maintained by arena net, all your power are belong to them. For each whining guild wars player that asks for a nerf, Arena Net will increase the potency of this skill. xD
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Dec 29, 2007, 12:34 AM // 00:34
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#14
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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I will be nice (sorta) and say
/unsigned
Conditions are easy to remove, several proffs have the skill to do so, without being monks. Ignore the flamers, just try to adapt.
~the rat~
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Dec 29, 2007, 12:36 AM // 00:36
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#15
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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I think we all know that condition removal is for nubs.
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Dec 29, 2007, 12:42 AM // 00:42
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#16
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Jungle Guide
Join Date: Apr 2006
Guild: Battery Powered Best Friends [Vibe]
Profession: Me/
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Don't get it on you in the first place. Most things that cause daze are elite or impossible to get on you. BHA is so easy to dodge, Spear Swipe is lololololololool obvious (kite away), Stunning Strike is so simple to see from a mile away (just watch the Paragon's Adren), and the sin ones are easy to kite if you have a stance (which you should).
If you do get it on you, hide, then whip out your enchant staff and try to get a fast cast on Dismiss. It shouldn't be covered, anyway, since BHA is the only one with a long-lasting cover, and you shouldn't ever be hit by it unless you suck at the game. If you're whining about BHA, go learn to play GW.
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Dec 29, 2007, 12:42 AM // 00:42
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#17
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Krytan Explorer
Join Date: Oct 2007
Location: Tualatin OR
Guild: N/A
Profession: A/W
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according to you, knockdown ruins this game. I mean for about 3 seconds can't do ANYTHING at all? FFS!!!
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Dec 29, 2007, 12:58 AM // 00:58
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#18
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Forge Runner
Join Date: Jun 2005
Profession: W/
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Quote:
Originally Posted by lutz
you shouldn't ever be hit by it unless you suck at the game.
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so every monk in top10 a year ago failed horribly at this game because they all got hit by eurosplit's BHA at least once.
Try dodging an arrow from a shortbow that's being pushed in your face (mind you you're usually crippled aswell).
however, i disagree daze is overpowered. It's a condition, it's the easiest thing to remove, ever.
If you whine about daze, take a look at blind : 90% miss chance, 21 skills to cause it over 7 different professions, the 2 most popular skills have a 4 second recharge. But you don't see me crying "OMG NERF !", do you ? I just make sure my mid/backline can remove it, you should do the same. After all, it's a team game indeed.
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Dec 29, 2007, 02:13 AM // 02:13
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#19
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Desert Nomad
Join Date: Jul 2005
Location: Washington State.
Guild: [ToA]
Profession: W/
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/signed
Who uses condition removal?
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Dec 29, 2007, 02:26 AM // 02:26
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#20
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Lion's Arch Merchant
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Quote:
Originally Posted by knoll
/signed
Who uses condition removal?
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wtf u r a nub tere r nbo condions in gw lolllz.
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